The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment. It is the successor to the original PlayStation console and is the second installment in the PlayStation lineup of consoles. It was released in 2000 and competed with Sega’s Dreamcast, Nintendo’s GameCube and Microsoft’s Xbox in the sixth generation of video game consoles.
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Announced in 1999, the PlayStation 2 offered backwards compatibility for its predecessor’s DualShock controller, as well as for its games. The PlayStation 2 is the best-selling video game console of all time, selling over 155 million units, with 150 million confirmed by Sony in 2011. More than 3,874 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as Slimline models in 2004. In 2006, Sony announced and launched its successor, the PlayStation 3
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Red Ninja – End of Honor is a stealth action genre game. The game is set in Japan during the Sengoku period, where Kurenai witnesses the death of his father killed by the Black Lizard family, after which she is hung from a tree and left to die.
Red Ninja – End of Honor (USA) is one of the best games of PS2 console.
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A young girl's world is destroyed when she and her father are attacked by the Black Lizard clan. After witnessing the brutal execution of her father Ryo, the girl is brutally hung with a tetsugen ('iron string', or 'wire') from a tree and left to die. Miraculously, she survives and is rescued and adopted into a ninja clan where she obtains complete mastery of her adopted weapon, the tetsugen. Pledging her undying loyalty to her new family, the girl now takes on the name of Kurenai to avenge her father's death and will go to any means necessary. This contains examples of:.: For all her Fanservice-ness, Kurenai can kick some serious ass. One command prompt that you will encounter ingame is for her to dislocate one of her shoulder bones temporarily to gain access into rooms from gaps smaller than she is.
She just gives her shoulder a good pop, crawls in, and fades to black; the next scene has her perfectly fine.: The final stage doesn't have solid ground per se: you are teleported into a gigantic cavern, with a whole upside-down castle as your final area. While the boss battles that take place there are quite plain (and literally plain since the floor is technically the ceiling of the castle), the final, final area where you kill Chiyome is a small patch of green hill, a single tree and pure white nothingness.: A major gameplay mechanic.
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Being a ninja, you're encouraged to do this as much as possible. And there are many ways to do it.: Mochizuki Chiyome.: Kurenai. Her smaller-chested protege Akemi is usually reduced to comic relief.: For a game that relies on a lot of platforming, this is the bane of any player.: The final battle against Chiyome places you both on a featureless plain with your target standing under a tree. They will barely fight back, and you can end the battle simply by hanging them from the neck.: Kurenai can distract soldiers from their post and bait them for an easy kill. Unfortunately, the mechanic is either bugged or is too random, since it doesn't work most of the time. When it does work though, it's really really satisfying to pull off.: The superweapon sought after by every faction of the game is a handcrank-operated minigun. It's powerful enough to mow-down a field full of Samurais and the Shogun thought it was such a that it was banned.
Shame that other factions don't see it that way and will stop at nothing to seize it.: The son of Shingen, which has been doing all the bad things that happen to you in game.never gets heard again after the ending. Neither does Oda Nobunaga. This maybe ties to the ending, which, unfortunately, will probably never get made.: It's worth noting that Kurenai actually appeared in the October 2004 issue of Playboy magazine, in which they did a feature on female video game characters.: This game might not have bugs per se, but it makes so many baffling design choices that it couldn't have had proper playtesting. The issues with the camera, the dash mechanic, critical hits, body part targeting, and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.: These are the preferred method of taking out guards, since if you don't, they will alert all nearby enemies to your presence.
You can also a guard who's already seen you by.: The power struggle between Oda Nobunaga and Takeda Shingen, arms race and later a frantic search for a missing superweapon that can revolutionize warfare, and a band of ninjas who wish for a country they can call their own. So far, so good.
But what's the deal with the four-armed demon and the upside-down castle inside a huge cavern with a lava pool inside it? There has been no inkling of supernatural forces at play and the inclusion of the demon and the final level just throws a big swerve into the whole 'context' thing.: The main character wears a low-plunging subdued red kimono/furisode top with.nothing on the bottom. Not only she shows all her leg, you can see that she wears what seems to be the Japanese middle-ages equivalent of a black thong. This shows up most prominently when you need to crawl up a shaft and the camera has to zoom in before transitioning to first person point of view.
This is included in the Seduction mechanic where one of the animations have her show her undies by way of tying her sandal laces. This is later averted as she changes into her ninja armor, which somehow leaves the inner thighs open.: The Tetsugen is the main weapon of the protagonist, with a kunai at the end.
She can toss it at an enemy then run around slicing nearby foes with the wire. There is, in fact, a less-lethal variant of it with weights instead of a kunai and a less sharp string. You can use it to tie down an enemy (or many of them) onto a beam, hang him by his waist or leg, or go straight up homicidal and hang enemies by their heads. Sadly, since there is no practical purpose (other than to look cool) and the problems far outweigh the coolness, many players simply fall back on the lethal wire.: Kurenai strikes off on her own. Zenzo wants her to keep his tantou.
He says that one day Oda Nobunaga will be gone and they'll be able to meet again. He does tell her that if they meet again and he's an enemy, she should kill him with his tantou. Hmm.: Kunerai was hanged when she was little, but she somehow survived.: Both forms of the Tetsugen offer this in huge doses, thanks to the ability to separately target enemy's heads, torsos or legs. With the Blade, your attacks impale enemies on a successful hit. When you finish off an enemy, you will, or, depending on where you hit. If you do the third of these, the helpless enemy will continue crawling for a few seconds before bleeding out.
With the Fundo, your attacks entangle enemies instead. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about.
You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. You can also tie a guard to a pole and do the same sorts of things. The REAL kicker is that none of this is necessary, and it's much easier to simply cut a guard's throat and move on.
In fact, you often have to go out of your way go hang guards in this fashion, making it that much more cruel.: See Curb Stomp Battle entry above.
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